I make 3D Models in Blender, my franchises are FNaF, Kirby, Helluva Boss and TBoI.
I can model fully rigged characters with facial rigging and shape keys, small props, environments and sometimes 2D Sprites.
I texture my models in Substance Painter and sometimes make my own textures in Paint.NET, I also usually make full Animated Song videos in Source Filmmaker, then use Premiere Pro or Vegas Pro to edit the result.
I'm currently busy providing models for the officially licensed FNaF Fan-Game "POPGOES Evergreen".